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Immortal Factions SBD SBF  [Factions, SkyBlock Dream, SkyBlock Fantasy] Freedom from spawner placing costs

T0m45_

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January 19, 2017
Messages
415
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102
Age
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Minecraft Username:
T0m45_
What is your suggestion about?:
Freedom from spawner placing costs
What section is this suggestion for?:
Factions, SkyBlock Dream, SkyBlock Fantasy
Describe your suggestion:
Skyblock
This suggestion is about making Spawner placing become free, meaning that it should not require XP to place them (SBD). Making them not free and cost 450,000 XP to merge 28 spawners is pathetic in general for expensive spawners and cheap spawners. If player wanted to have 1000 cheap spawners which don't get me wrong won't make you most money, (about 8 million) it would cost you approximately 1000 divide by 28 and times by 450,000 which is 16 million XP and that takes too much effort, in skyblock servers it all must be about work and who does most to get value and xp stops that very much.

To explain how long it takes to grind 16,000,000 XP = over 12 hours of constant grinding which is a bondage, and hand killing. Buying xp from /ah will cost you a lot of money that's like 3$ per XP which your 16 million will cost you 48M$ which you would spend too much time on buying XP to merge your spawners.
Behind all this i really get why players haven't reached 10billion in skyblock and in factions where's a lot harder gamemode faction has reached 17 billion$.

Factions
It's same for factions but we are talking about spawner limits, we need ig limit, pigman limit to be removed because players are not able to achieve huge values and richness due to low amount of tokens. 100 levels for ig limit? 5000 tokens that must be a joke, you don't see other faction servers having ig limits so just remove that and factions will be great.
How could this help to improve JartexNetwork?:
Would help players become richer and feel free to place spawners after a long effort.
Is there anything else we should know?:
na
 

necacepac

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February 11, 2017
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They did this on purpose,bcs a lot of ppl duped spawners and placed tons.
 
AUTHOR
AUTHOR
T0m45_

T0m45_

Donator
Donator
Joined
January 19, 2017
Messages
415
Points
102
Age
25
They did this on purpose,bcs a lot of ppl duped spawners and placed tons.
That's a totally pointless excuse, if someone duped spawners and placed ton they would get disbanded anyways and you could of thought about an obvious answer before making your question.
Server would not need to rollback if someone dupes spawners, if they dupe spawners then they can dupe any other item too which includes XP, there was multiple dupes in this season involving tactical's island even with XP.
So simple answer to your question is if they dupe spawners, they would get inspected and disbanded later.
If they dupe stuff? they dupe stuff and that's it, spawners are nothing different from all other items they can dupe.

If they dupe spawners they can dupe XP and tackle this XP cost problem.
 
AUTHOR
AUTHOR
T0m45_

T0m45_

Donator
Donator
Joined
January 19, 2017
Messages
415
Points
102
Age
25
Nobody would want to take time to explain their votes because I already said everything above, now they will not use their brains and will vote -1 mainly because Spawner leveling with XP is effort even tho they won't like grinding days to place spawners themselves, if I grind about 4x faster than average player and it kills my energy, how will you guys hang on grinding? Grinding ruins farming at the start because you have to have 450000 xp to place 28 spawners to farm and this season 28 spawners barely produces you loot, Other food farms are horrible for money and size doesn't matter.
 

Depthstrider4

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Joined
March 5, 2017
Messages
750
Points
102
Age
21
tbh on factions it was duped spawners, ftop1 was 2 factions merged, ftop2 had duped slimes from manigbasay, and ftop3 had also thats why factions had more value on payout than factions
 

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