Menu

Learn how to start playing on JartexNetwork in just 60 seconds!
Play Now
Learn how to join our server
and start playing in 60 seconds
Play Now
CLICK TO JOIN JOIN OUR DISCORD
0
0
  • Welcome to Suggestions
    More information can be found here: CLICK ME

Gens QOL & other suggestions

Aeqlian

Member
Joined
March 15, 2023
Messages
63
Points
18
Minecraft Username:
Aeqlian​

What platform or game mode is this suggestion for?
Gens​

What is your suggestion's title?
QOL & other suggestions​

Suggestion Details:
As you all may know, Gens Tycoon is a peaceful farming-based skyblock gamemode, unlike other modes such as Skyblock Dream & Fantasy. Since the main island/shop-based plugin(s) are similar, having some removed features decreases the accessibility of many other features. Therefore, I have a few suggestions that can help and overall benefit the overall gamemode.​
>>>>>>>>> MAIN SUGGESTION >>>>>>>>>>>
Similar to other skyblock-based gamemodes such as SB Fantasy and SB Dream, most islands have island shards, which are used to upgrade certain aspects of your island in /is upgrades. As most people know, shards can be used to increase island size, amount of hoppers, player cap per island, and much more. In Gens, aside from winning island shards from crates, there is currently no other way to obtain them, making one of the main features of an island difficult to utilize.​
There should be an "island missions" feature, where you can complete tasks in order to gain island shards.​
For example, they could be something like "Catch 50 fish > 5 island shards" or "Chop 600 oak logs > 10 island shards", and similar quests based in the /spawn area (ex. fishing, killing monsters, chopping trees, farming, etc)​
These quests can also be based on things like obtaining items, upgrading gens, and much more. They will be split up into 2 categories:​
Leveled missions:
There will be multiple levels to a single quest. For example, "harvest 2000 carrots > harvest 4000 carrots > harvest 10k carrots > harvest 20k carrots" where it would slowly increase the required number of items per level and slowly give more and more island shards as players progress further into the quest.​
Daily missions:
There will be 3-4 daily missions where it would reset every day but give less shards per quest. For example, "Break 10000 carrots, kill 500 monsters, fish 100 fish" There would be something new each day so it wouldn't get repetitive.​
>>>>>>>>> SUGGESTION 2 >>>>>>>>>>>
This is just quality of life suggestion, but there should be an option to "Buy x stacks" in the /shop materials menu, as sometimes when we're building, it can get really annoying having to manually purchase each stack of blocks by going into the GUI and selecting "set to 64" and "buy" each time. It could be added someone below the item display, as shown in this image >
>>>>>>>>> SUGGESTION 3 >>>>>>>>>>>
Completely QOL suggestion, but it would be nice to be able to toggle the time on the island (midnight, dawn, noon, dusk, etc) in /settings. Additionally, night vision should come with dusk and midnight.​

How could this idea help improve JartexNetwork?
These changes can benefit the server to make the island upgrading system more fun and friendly instead of completely relying on crates, and also adding the QOL features would improve the overall experience.​
 
Last edited:

fofo888

Donator
Donator
Joined
December 31, 2021
Messages
537
Points
60
Age
15
IGN
fofo888
+1 i also love the idea hope it gets implemented
 

Top